This is a 101 on the info of how to perform each of this actions. Timing, and practice is still crucial. Go fight a weak humanoid regular sized enemy for timing training. number inside brackets (1) are to credit whomever posted the information/corrected me.
-Both weapons and shields can parry when equipped on the left hand. Large shields will bash instead of parry, and most big weapons will block instead of parry as well. There is no use to having a weapon on the left hand over a shield. With a shield you can cancel a block into a parry (safer). The parrying dagger, has (supposedly since it's impossible to check) bigger parry frames, making it slightly easier to parry when equipped on the left hand.
-To parry, press L2 a few frames before you are hit by an enemy attack, facing the enemy (lock on makes it easy). It's hard to time it correctly, and each weapon/enemy, has different timings, so practice a lot, and initially expect to get your ass kicked even more.
-To cancel a block into parry, Press and Hold L1, and press L2. Whenever you Release L1, you'll parry. This is a good way to have your guard up, and parry the last attack.
-If you miss a parry, there is a significant animation delay until you can block, parry or attack again. So don't go pressing L2 as fast as you can, hoping to luck into it.
-(1)Different weapons and shields have faster or slower parry animations. The faster they are, the faster you are able to block/parry again if you fail.
-Big enemies cannot be parried. You can only parry humanoid regular size enemies. ( (1)And the first giant boar mini-boss)
-After successively parrying an attack, press R1. Your right weapon will do a riposte animation. The weapon will have a big damage bonus on it's riposte, about 5 times it's normal damage I believe, if their critical is 100. Some weapons have higher criticals, making the damage multiplier even greater.
-Locate yourself directly behind the enemy and press R1. The right angle is hard to find, so practice.
-You'll do about 3 times more damage. Like riposte, if your weapon has a higher critical, the damage bonus will increase.
-Big enemies cannot be back-stabbed. You can only stab humanoid regular size enemies ( (1)and the first boar mini-boss).
-Don't raise your shield when trying to back-stab, it'll not work.
-When you are on your opponent back, stop running, and don't press any direction when pressing R1 (it's just a split second, just make sure you aren't inputting any direction when you press R1). Although I back-stabbed many times when running/moving toward my enemy, it's a hit or miss. It becomes considerably easier without pressing any direction.
-(2) Some users say they need to be moving in the direction of the enemy to backstab, I experienced exactly the opposite. If you can't back-stab stationary, try to move, it might be the way we are perceiving our inputs (same way we think we are inputing a kick, and we just do a regular attack sometimes).
-The Bandit's Knife, is the weapon with higher critical in the game. It is the starting weapon of the thief class, and it randomly drops from assassin's in Lower Undead Burg. (1)There is a weapon with lower critical that does more damage though. The normal rapier, rapier-class weapons get a bonus to armor piercing, which multiples with it's critical modifier.
-The Hornet Ring (found in the arena where you fight Sif), boosts your riposte/backstab damage by 50%, again, a good choice for a backstab/riposte character.
-The parrying dagger is the only weapon with a bigger parrying frame, making it easier to parry (according to the description at least, it's impossible to measure). It can be found in New Londo Ruins.
-(1)The Dark Wood Grain Ring makes your roll animations faster, and provides a bigger invulnerability window. It also changes your equipment burden, making you move like you were under 25%, even if you are up to 50% which is good for back-stabs. It is dropped by the invisible Ninja guarding Shiva of the East. You need to join the Forest Covenant for him (and Shiva) to spawn. Then you can find him near Alvina/Shiva in the forest, and near Shiva in the Swamp. Killing him will break your Covenant.
-Depending on your connection to your opponent, trying this moves online may be iffy. Lag plays a big role in PvP, so plan accordingly.
-The best way to back-stab online, is not using lock-on, sprinting past the opponent, and turning back torward the opponents back, positioning yourself as you would in a normal lock-on back-stab. Obviously this move is very hard to pull, and easier with faster characters.
Any other tips are welcome.
Last edited by CyberClaw
on Mon Feb 27, 2012 2:18 pm, edited 1 time in total.